Ex — Blade Arcus From Shining
“...actual battles are competent and benefit from two party member interplay, the game's visual execution is a small step down from fighting game contemporaries.” Tech-Gaming · 9 years ago
Special moves are performed with simple inputs (mostly quarter-circle motions), making it a solid choice for beginners to the genre.
The Japanese voice work is fully professional and well-regarded, though there are no English subtitles for pre-match dialogue. Blade Arcus From Shining EX
“The gameplay is vey easy to get into, great for newbees to fighting games and a great pickup to play with friends... I highly suggest to only buy this one a sale...” Steam · 4 months ago
The game's strongest selling point is its aesthetic, featuring high-quality character designs and detailed backgrounds. I highly suggest to only buy this one a sale
Described as "anemic," it consists of brief visual-novel-style cutscenes between matches that often leave players confused if they aren't already familiar with the Shining series.
Beyond Story, Versus, Training, and Online, there are few extra features like an art gallery or survival mode in the base version. is a 2D anime-style fighting game that serves
is a 2D anime-style fighting game that serves as a crossover for Sega's Shining RPG series, specifically Shining Hearts and Shining Blade . While it features gorgeous character art by veteran artist Tony Taka, the game is often criticized for its "bare-bones" content and lack of depth compared to major fighting franchises like Guilty Gear or BlazBlue . 🎨 Visuals and Presentation