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Jtag/RGH scripts could allow you to scale your character's height and muscle mass beyond the standard presets, letting you create a "giant" or "micro" fighter for local versus play.

Since the game’s "Hero Mode" (create-a-character) is notorious for having locked hair styles, movesets, and limited aura options based on your "style," a modded menu could bypass these restrictions:

A highly useful feature for a version of Dragon Ball Z: Ultimate Tenkaichi would be a "Hero Mode Unlocked" Trainer & Custom Aura Suite .

A built-in script to instantly unlock all 100+ "Skills" and clothing items without the repetitive Rock-Paper-Scissors grind of the main campaign.

This would transform the game into a more robust sandbox for fans who enjoy the character creator but find the base game's progression too restrictive.

Force-assign any Super or Ultimate Attack (like Omega Shenron’s Minus Energy Ball) to your custom hero, regardless of their chosen fighting style or progression.

Replace the standard blue/red auras with unique ones from the game’s roster, such as Legendary Super Saiyan green , Villainous purple, or even the "corrupted" glitch effects.

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