Most modding and technical adjustments are handled within the media_soviet folder:
The game supports adding custom assets, but core logical features are often hardcoded. The Ultimate Guide to Workers and Resources Building Editor
When looking into or developing features for , specifically for older versions like v0.7.x or v0.8.x , you'll primarily be interacting with the game's internal file structure and configuration files. 📁 Core File Locations
: The config.ini file in media_soviet allows you to manually adjust resolution and windowed mode if the launcher fails. 🛠️ Feature Development & Modding Basics




