: Placing buildings now consumes a turn, though placing reflectors remains a free action.
: Indestructible obstacles that block all movement. Water : Blocks movement but allows lasers to pass through. Ore : Does not impede movement and can be mined.
: Players can now manually extract resources when positioned next to ore. Hillside [v0.12]
: The developer introduced a new color palette and improved the rendering of reflecting and splitting lasers , providing more visual feedback for complex setups. New Actions
: Ore must now be mined either manually (by being adjacent to the tile) or via mines , which must be built directly on ore terrain. : Placing buildings now consumes a turn, though
The update, shared by the developer in late 2019, introduced several significant mechanics to the game, focusing on structural durability and resource management. Key Gameplay Updates
: A random map generation system was added featuring three distinct terrain types: Ore : Does not impede movement and can be mined
: A new command allows players to clear all reflectors at once.