John Wick Chronicles (2027)
While praised for its "cinema-feel" and polished gunplay, reviewers frequently cited a lack of depth.
One of the most common critiques of the game is its brevity, with many players finishing the main experience in under an hour. John Wick Chronicles
: Players start in the iconic Continental Hotel, which serves as a central hub for selecting missions and exploring the game's world-building. While praised for its "cinema-feel" and polished gunplay,
: It is primarily a wave shooter where players defend themselves from waves of enemies. Combat involves using a variety of weapons including pistols, submachine guns, assault rifles, and frag grenades. : It is primarily a wave shooter where
: Movement is "on-rails," meaning the game positions you in specific spots. You can only move within your physical room-scale VR playspace to dodge bullets or take cover behind objects.
: After completing missions, players can access "Free Play" or "Target Shooting" modes to chase high scores. Critical Reception
: Immersive atmosphere, intense physical action (leading some to "break a sweat"), and satisfying weapon handling.