Just Cause [xbox Classic] · Pro & Plus

: Players often dealt with slippery vehicle handling—especially on motorcycles—and buggy mission design.

Before Rico Rodriguez became the wingsuit-flying, bridge-tethering legend we know today, he was a slightly clunkier—but no less ambitious—agent for the Agency. Released in 2006, the original for the Xbox Classic was a technical marvel that attempted to push the boundaries of what open-world sandbox games could achieve. Just Cause [Xbox Classic]

: A hallmark of the series, this feature let players stand on the roof of moving cars, bikes, or even fighter jets to jump between vehicles mid-air. : A hallmark of the series, this feature

Whether you’re a series veteran or a newcomer curious about the roots of "Chaos," here is a retrospective look at the game that started it all. A World That Was Way Too Big (In a Good Way) : A hallmark of the series