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Sticky call to action buttons

Custom Class: mobile-cta-buttons

Essential for reconnaissance missions, these modes let you scan buildings for clues or use micro-jammers to disable enemy electronics.

Allows KITT to jump over obstacles like trains or walls. In this game, it is also used for unique "platforming" segments where you must hop across boxes to reach higher areas.

A standout feature of (2002) is the inclusion of Super Pursuit Mode (SPM) , which allows you to transform KITT mid-drive to reach extreme speeds.

Tilts the car onto two wheels, allowing you to slip through narrow gaps or navigate tight gangways.

While KITT starts with several iconic tools, most features are unlocked as you progress through the game's 15 missions:

Unlocked about two-thirds into the game, this mode extends KITT’s aerodynamic fins and significantly increases top speed, accompanied by a cinematic "fish-eye" visual effect.

The game features showdowns with iconic antagonists from the original TV series, including KARR and Garthe Knight (driving Goliath).