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The gameplay wasn't just another Gears of War clone. It introduced a distinct rock-paper-scissors melee system : beat Grapples. Grapples beat Dodges. Dodges beat Strikes.

However, MercurySteam listened. Recognizing that the "pay-per-campaign" model was a barrier, they eventually rebranded the entire experience to Spacelords in August 2018, making all campaigns—including Alien Myths —completely free-to-play . Final Thoughts raiders-of-the-broken-planet-alien-myths-campaign-plaza

This was essential because brawling was often the only way to harvest , the mystical substance used for ammunition and supernatural powers. This added a layer of "thinking man’s strategy" to every encounter—you couldn't just stay in cover and shoot; you had to get your hands dirty to stay in the fight . The Antagonist Twist The gameplay wasn't just another Gears of War clone

Diving into the Broken Planet: A Look Back at Alien Myths If you were scrolling through game downloads in late 2017, you likely stumbled upon a title that looked like a high-budget sci-fi epic but carried a curious indie soul: Raiders of the Broken Planet . Specifically, the "Alien Myths" campaign served as the game’s true debut, setting the stage for what would eventually evolve into the free-to-play universe of Spacelords . What is Alien Myths? Dodges beat Strikes

Early reviews were a mixed bag. Critics from Metacritic and GameCritics praised the striking character designs and world-building but pointed out issues like steep difficulty spikes, long matchmaking queues, and a confusing multi-currency monetization system.