The simple premise and fast, 10–20 minute runs make it perfect for short sessions, particularly on mobile or as a "chill" handheld game.
Some areas are perceived as harder early in a run than late, and some items/abilities are far stronger than others (e.g., "freeze" mechanics). Right and Down
It is highly recommended to try this game, especially if found in a bundle (like on Fanatical) or for its low base price. The simple premise and fast, 10–20 minute runs
Completing dungeons allows players to unlock new characters and more difficult, mutated dungeons. Completing dungeons allows players to unlock new characters
Despite only having two moves, players must manage resources (health/armor) and make tough choices about when to fight, when to heal, and which items to purchase.
Generally regarded as an average-to-good game (around a 5/10 to 7/10 range in reviews, depending on the reviewer's tolerance for high-RNG).
Some players find the visuals and overall ambiance underwhelming, calling it somewhat "bland".