High in the mountains lives the . You must decide whether to expose their location to the merchants (for profit) or help them maintain their isolation. 4. Settlement Politics You must gain the trust of three major hubs:
Did you solve the plague? Is the road safe? Did you save the hidden tribe?
Able to use magic (which is rare and often feared); can sense supernatural threats. 📜 Key Story Arcs & Mysteries Roadwarden.v1.0.9.rar
You are a , an explorer and messenger hired by a powerful merchant guild from the city of Hovlavan. Your mission is to travel to "The Peninsula"—a dangerous, isolated frontier—to:
Deal with bandits, undead, and monsters to make the paths safer for travelers. 🎭 Character Backgrounds High in the mountains lives the
A farming village struggling with food shortages and a potential plague.
A rugged outpost dealing with a bandit problem. 🏁 The Ending Settlement Politics You must gain the trust of
Did you retire wealthy, die on the road, or become a legendary protector?