[s9e6] Trouble Brewing -

This script is designed to be fast-paced. Don't linger too long on night actions; keep the momentum going during the day to prevent the town from overthinking.

While "Trouble Brewing" rewards sharing, telling the whole town you are the Fortune Teller on Day 1 is a death sentence. Find one or two people you trust and whisper your findings first. [S9E6] Trouble Brewing

The Demon and Minions should decide on their fake roles early. If two people claim Investigator , it creates chaos that the Evil team can exploit. This script is designed to be fast-paced

Knowing how many Outsiders (like the Saint or Butler ) should be in play helps you determine if a Baron is in the game, which significantly changes the math of the "Evil" team. [S9E6] Trouble Brewing