: Shows the requirements for unlocking all possible extra dialogue options and hidden "extra content" during main events.

: Lists the specific conditions, such as time of day or previous choices, needed to trigger certain scenes.

: Jobs and economic systems to fund progress.

: Often includes smaller gameplay tweaks found in recent versions, such as the ability to work at the cafe to earn money once you learn how the coffee machine works. Overview of Version 0.4.1 P2

  • November 2015
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  • November 2014
  • October 2014
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