A figure dropped from the shadows. This Spider-Man didn't wear spandex; he wore a heavy trench coat, a fedora, and aviator goggles. He didn't crack jokes. He looked like he hadn't slept since the Great Depression.
Peter took the shard, and the portal for their next jump began to open. "Thanks, Noir. Try to get some sun, okay?"
The three Spiders swung through the monochrome skyline, moving like ghosts between the gargoyles. They reached Hammerhead’s reinforced penthouse just as the shard—a glowing, jagged crystal—was being slotted into a massive brass cannon. A figure dropped from the shadows
But then, the air in the room curdled. A tear in reality opened, and a monstrous, hulking figure stepped out. It was Wolf Spider—the dark, life-draining reflection of Peter Parker from another realm.
Noir adjusted his fedora and faded back into the mist. "Sun gives you wrinkles, kid. Safe travels." He looked like he hadn't slept since the Great Depression
"Not today, pal," Peter yelled, kicking a massive chandelier loose.
The room fell silent, save for the crackling of the shorted-out machinery. Noir picked up the shard, its glow the only hint of color in his world. He looked at it, then at Peter. Try to get some sun, okay
In this chapter of the multiverse saga, Peter Parker and Miles Morales continue their dimension-hopping quest to collect the shards of the Siege Perilous before the villainous Wolf Spider can use them to destroy every reality.